It started with a pint of Guinness and a spreadsheet.
Why Fleet Tracker exists, and what happens next.
A few pints into an evening at the pub, a mate of mine pulled out his phone to check something about one of his vehicles, scrolling through a spreadsheet full of outdated, inaccurate data. Half the numbers hadn't been right in months. Watching him try to find something that was probably wrong anyway, I had one of those thoughts you get after a couple of drinks that actually survives until the morning: I could build him something properly good for this. Not just a nicer spreadsheet, something that keeps itself accurate.
Where things stand right now
Fleet Tracker is still very much under active development, and I'm building it as a hobby alongside my full time job, not as a funded startup with a team behind it. I run it on my own two cars too, so if something's broken, there's a decent chance I've already found it before you do.
Right now, I'm deliberately looking for more features to add, and more things to break. Early access isn't a soft launch dressed up in marketing language. It's genuinely that: I want real people putting real vehicles into it, finding the gaps, and telling me what's missing or what's annoying, so I can fix it before this ever goes out to the wider public. If you request access, you're not just getting early software, you're helping decide what "finished" actually looks like.
What I need from you
If that sounds like a reasonable trade, request early access, use it the way you'd actually use it, and tell me what breaks or what you wish it did. I read every message myself.